CS::Animation::iSkeletonLookAtListener Struct Reference
A listener to be implemented if you want to be notified when the target has been reached or lost. More...
#include <imesh/animnode/lookat.h>
Inheritance diagram for CS::Animation::iSkeletonLookAtListener:

Public Member Functions | |
| virtual void | TargetLost ()=0 |
| The target is no more looked at, ie it was unreachable given the various constraints. | |
| virtual void | TargetReached ()=0 |
| The target is now looked at. | |
Detailed Description
A listener to be implemented if you want to be notified when the target has been reached or lost.
Definition at line 205 of file lookat.h.
Member Function Documentation
| virtual void CS::Animation::iSkeletonLookAtListener::TargetLost | ( | ) | [pure virtual] |
The target is no more looked at, ie it was unreachable given the various constraints.
| virtual void CS::Animation::iSkeletonLookAtListener::TargetReached | ( | ) | [pure virtual] |
The target is now looked at.
The documentation for this struct was generated from the following file:
- imesh/animnode/lookat.h
Generated for Crystal Space 2.0 by doxygen 1.6.1
