CrystalSpace

Public API Reference

iRenderManagerPostEffects Struct Reference

Interface to add post-effects layers. More...

#include <iengine/rendermanager.h>

Inheritance diagram for iRenderManagerPostEffects:

List of all members.

Public Member Functions

virtual bool AddLayersFromDocument (iDocumentNode *node)=0
 Add the post effect layers defined in the given document node to the list of active layers.
virtual bool AddLayersFromFile (const char *filename)=0
 Add the post effect layers defined in the given file to the list of active layers.
virtual void ClearLayers ()=0
 Clear all active post effect layers.

Detailed Description

Interface to add post-effects layers.

Definition at line 103 of file rendermanager.h.


Member Function Documentation

virtual bool iRenderManagerPostEffects::AddLayersFromDocument ( iDocumentNode node  )  [pure virtual]

Add the post effect layers defined in the given document node to the list of active layers.

Implemented in CS::RenderManager::PostEffectsSupport.

virtual bool iRenderManagerPostEffects::AddLayersFromFile ( const char *  filename  )  [pure virtual]

Add the post effect layers defined in the given file to the list of active layers.

Implemented in CS::RenderManager::PostEffectsSupport.

virtual void iRenderManagerPostEffects::ClearLayers (  )  [pure virtual]

Clear all active post effect layers.

Implemented in CS::RenderManager::PostEffectsSupport.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1