cstool/mocapparser.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2010 Christian Van Brussel, Institute of Information 00003 and Communication Technologies, Electronics and Applied Mathematics 00004 at Universite catholique de Louvain, Belgium 00005 http://www.uclouvain.be/en-icteam.html 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Library General Public 00009 License as published by the Free Software Foundation; either 00010 version 2 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Library General Public License for more details. 00016 00017 You should have received a copy of the GNU Library General Public 00018 License along with this library; if not, write to the Free 00019 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00020 */ 00021 #ifndef __CS_CSTOOL_MOCAPREADER_H__ 00022 #define __CS_CSTOOL_MOCAPREADER_H__ 00023 00028 #include "csutil/scf_interface.h" 00029 #include "csutil/ref.h" 00030 #include "csutil/csstring.h" 00031 #include "imesh/skeleton2.h" 00032 #include "imesh/animnode/skeleton2anim.h" 00033 #include "iutil/vfs.h" 00034 #include "csutil/objreg.h" 00035 00036 namespace CS { 00037 namespace Animation { 00038 00042 struct MocapParserResult 00043 { 00045 bool result; 00046 00051 CS::Animation::iSkeletonAnimPacketFactory* animPacketFactory; 00052 00054 CS::Animation::iSkeletonFactory* skeletonFactory; 00055 00057 size_t frameCount; 00058 00060 float frameDuration; 00061 }; 00062 00069 class CS_CRYSTALSPACE_EXPORT MocapParser 00070 { 00071 public: 00073 virtual ~MocapParser () {} 00074 00079 virtual void SetPacketName (const char* name) = 0; 00080 00085 virtual void SetSkeletonName (const char* name) = 0; 00086 00091 virtual void SetAnimationName (const char* name) = 0; 00092 00097 virtual bool SetRessourceFile (const char* filename) = 0; 00098 00102 virtual void SetStartFrame (size_t frame) = 0; 00103 00109 virtual void SetEndFrame (size_t frame) = 0; 00110 00114 virtual void SetGlobalScale (float scale) = 0; 00115 00119 virtual MocapParserResult ParseData () = 0; 00120 }; 00121 00125 class CS_CRYSTALSPACE_EXPORT BVHMocapParser : public MocapParser 00126 { 00127 public: 00129 BVHMocapParser (iObjectRegistry* object_reg); 00130 00131 virtual ~BVHMocapParser () { } 00132 00137 virtual void SetPacketName (const char* name); 00138 00143 virtual void SetSkeletonName (const char* name); 00144 00149 virtual void SetAnimationName (const char* name); 00150 00155 virtual bool SetRessourceFile (const char* filename); 00156 00160 virtual void SetStartFrame (size_t frame); 00161 00167 virtual void SetEndFrame (size_t frame); 00168 00172 virtual void SetGlobalScale (float scale); 00173 00177 virtual MocapParserResult ParseData (); 00178 00184 virtual void SetEndSitesAdded (bool added); 00185 00186 private: 00187 bool ParseSkeletonBone (iFile* file, CS::Animation::BoneID parentBone, 00188 const char* previousLine = nullptr); 00189 bool ParseVector (const char* txt, csVector3& vector); 00190 bool ParseChannels (const char* txt, CS::Animation::BoneID bone, csVector3 offset); 00191 bool ParseAnimationFrame (iFile* file); 00192 bool Report (int severity, const char* msg, ...) const; 00193 00194 iObjectRegistry* object_reg; 00195 csRef<iVFS> vfs; 00196 csString packetName; 00197 csString skeletonName; 00198 csString animationName; 00199 csString filename; 00200 csString filenameVFS; 00201 csString mountname; 00202 csRef<CS::Animation::iSkeletonAnimation> animation; 00203 00204 CS::Animation::MocapParserResult result; 00205 00206 int frameCount; 00207 float frameDuration; 00208 int currentFrame; 00209 size_t startFrame, endFrame; 00210 float globalScale; 00211 bool endSitesAdded; 00212 int endSitesCount; 00213 CS::Animation::BoneID sampleBone; 00214 00215 enum DOFChannel 00216 { 00217 XROT = 0, 00218 YROT, 00219 ZROT, 00220 XPOS, 00221 YPOS, 00222 ZPOS, 00223 XSCA, 00224 YSCA, 00225 ZSCA 00226 }; 00227 00228 struct ChannelData 00229 { 00230 CS::Animation::BoneID boneID; 00231 csVector3 offset; 00232 csArray<DOFChannel> dofs; 00233 }; 00234 00235 csArray<ChannelData> channels; 00236 size_t totalChannelCount; 00237 }; 00238 00239 } // namespace Animation 00240 } // namespace CS 00241 00242 00243 #endif // __CS_CSTOOL_MOCAPREADER_H__
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