➲ Quick links
Documentation
trunk version
Tutorials
YoFrankie! DVD
<html><a href="http://www.blender3d.org/e-shop/product_info.php?products_id=102"><img src="
" /></a></html>
Buy the DVD
Read more about the DVD
Crystal Space is a mature, full-featured software development kit (SDK) providing real-time 3D graphics for applications such as games and virtual reality. It is free (LGPL) and cross-platform (Windows, GNU/Linux, Mac OS X).
The project encompasses two main components:
| Crystal Space — A modular, configurable, and extensible rendering engine supporting OpenGL and advanced features such as shaders and lighting systems, physics, 3D sounds, animation blending, foliage, terrain, virtual file system, physical peripherals, and more. | |
| CEL — Entity system supporting higher-level functionality, such as runtime package environment (CELstart), generic event system, avatar and camera management, artificial intelligence (path finding, steering behaviors, neural networks and genetic algorithms), vehicles, and more. |
Related projects: YoFrankie!, PlaneShift, Blender (blender2crystal), CrystalArchitect, Peragro Tempus.
Recent News
- 11:59, 25 January 2010: Crystal Space 1.4.0 Released
Crystal Space and Crystal Entity Layer 1.4.0 have been released.
Check out the Download page for the download location and check the 1.4 Release page to see what is new. - 07:33, 19 March 2009: GSoC 2009
We did it again this year! For the fourth time Crystal Space got accepted for Google Summer of Code. So if you want you can submit a student application for Crystal Space then you can do that starting at March 23. You can already prepare applications now. If you want to read more about Google Summer of Code read the following link:
Google Summer of Code 2009 Blog
You can read about Crystal Space and Google Summer of Code (including a list of possible ideas) here:
One important thing: talk to us about your proposal BEFORE submitting it. You can either do that on the crystal-develop mailing list or else on the irc.freenode.net #CrystalSpace channel.
- 04:51, 28 October 2008: Google Mentor Summit 2008
Marten (thebolt) and Scott (jwir3) just returned from the 2008 Google Summer of Code Mentor Summit, in Mountain View, California. For those of you not familiar with the Mentor Summit, it's an annual event bringing together hundreds of mentors from different open source projects (and walks of life) to discuss the Google Summer of Code, general open source software development, Google's role as an open source support organization, and numerous specific topics related to different areas of open source development.
The proceedings of the conference have not yet been made public, but as soon as they are, we'll post them here. In the meantime, check out Jwir3's Blog for some interesting pictures and comments.
- 06:19, 9 July 2008: SourceForge Nominations Finalist
Thanks to your support Crystal Space has been nominated as a finalist in the category 'Best Project for Gamers'. You can now vote for Crystal Space at this location. Thanks a lot for your support.
- 12:20, 28 May 2008: SourceForge Nominations
You can nominate Crystal Space for the Community Choice Awards on SourceForge. I would recommend voting it as the 'Best Project for Gamers' category. At least if you think that Crystal Space qualifies for that of course! Thanks for your support.
- 08:35, 23 April 2008: Google Summer of Code 2008 Accepted
The Google Summer of Code 2008 students for Crystal Space have been selected. Since we have five mentors we decided for five slots and thanks to Google we also got those slots.
The following students were accepted:
- Greg Hoffman with improvements to lighter2.
- Pavel Krajcevski with Real-Time Rendering of Water Meshes.
- Daniel Duarte Mendes with NavMesh generation and editing tools, Pathfinder& Steering improvements.
- Julian Mautner with Realtime cloud simulation and rendering system.
- Michael Gist with Cross thread communication and multi-threaded loading.
Congratulations to those students. We hope their contributions will be a success and perhaps they can even remain long-time Crystal Space contributors in the future.
Of course, selecting those five students means a lot of other students didn't get selected. It is always unfortunate to have to decline very good proposals but that's the nature of the game. We do hope that some of you still decide to work with and for Crystal Space. If you do so then you are warmly invited to work as a volunteer.
- 10:35, 25 March 2008: Google Summer of Code 2008
Crystal Space is participating in Google Summer of Code 2008. You can (until March 31) submit an application for Crystal Space at this page. You can get a list of ideas here but feel free to submit your own ideas if you want.
- News feed: RSS 1.0, Atom
- Older news...
